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Toying with an MP Monster Battler
I picked up the new Pokemon Legends: Arceus last week and my boys and I are really enjoying passing the controller around to take turns roaming the open regions of Hisui in search of new pocket monsters to nab. It’s inspired me to prototype a monster battler of sorts – but built specifically for multiplayer!…
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Learning to Rig in Blender
After years of dragging my feet, I finally buckled down and gave Blender a solid few nights and weekends to learn. I’ve been reluctant to give it my time only because I’ve invested years of experience into Maya, but what pushed me over the edge was seeing so much incredible work being done with Blender…
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Experiments with Airbending
My kids and I have been watching the Avatar series – both The Last Airbender and The Legend of Korra. We love so much about the universe – the mysticism, the fight choreography, the factions, the individual journeys. It’s so so good and I can’t believe it’s taken me this long to dive in! I…
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The Mando Squad
It’s hard to believe it’s been FOUR YEARS since I first played with EVA foam to make the Boba Fett helmet. Since then, my two boys have really gotten into the Mandalorian, so we made Din Djarin’s helmet to complete the squad. It took a few tries to get the Beskar color and finish looking…
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Secret Santa
This Christmas, my wife’s side of the family decided to do Secret Santa. I made my brother-in-law a glasses holder out of scraps of wood. Does it look like his dog, Fred?
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My Little Naga
For Halloween this year, we dressed up our giant puppy, Domino, as Avatar Korra’s trusty companion – Naga. How do you think it turned out?
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GDC
I had the great privilege of being invited to speak at GDC on the making of Crash Bandicoot 4: It’s About Time. Never would I have thought my first GDC presentation would be from the comforts of my own home – what a strange year it’s been! Usually these talks sit behind a subscription, but…
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Mobile Artillery: Bots
With the player prefab mostly in place, I duped it and wrote a special controller script to drive it around autonomously as a bot. I sketched out an initial plan for its search and destroy behavior flow. I gave this new prefab a big, green, cone collider attached to the end of its nose. They…
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Mobile Artillery: Multiplayer
With the core shooting mechanic mostly in place, I took this little prototype a few steps further by building out several new systems. First priority was to write the sign in flow and lobby to match players together for a game. Once in a room, the server randomly generates an arena and replicates it for…
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Mobile Artillery: Controls
With a little bit of hacky Photon experience under my belt, I was keen to do something a little more involved than just replicating the movement of some colored pills on an open plane. I fumbled my way toward a third person artillery mechanic where swiping left/right changes the tank’s facing, swiping up/down changes the…