Category: Speaker
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GDC
I had the great privilege of being invited to speak at GDC on the making of Crash Bandicoot 4: It’s About Time. Never would I have thought my first GDC presentation would be from the comforts of my own home – what a strange year it’s been! Usually these talks sit behind a subscription, but…
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Target’s Spark Series
The folks at Target invited me to speak at Spark: a monthly speaker series at their headquarters in Minneapolis. It was really nice to have a conversation with all kinds of designers, art directors, writers, and developers about the creative process. As the first game developer to grace their stage, I felt obligated to provide some context about what’s challenging about game development and…
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EPXCon 2014
I was invited to speak at this year’s EPXCon at University of Iowa’s beautiful Art Building West. It’s the first time I’ve spoken for a college audience and I was really surprised to see a bunch of families with young kids in the lecture hall all sporting their Skylanders T-shirts and toys! I had a great time hanging out and sharing my experiences…